Week 5 Devlog: Let there be light!
The second production week
In this week of the development stage we continued working on the previous features that we're already in our prototype making them better for the production itself. On top of that we even created an extra feature. A system that allows us to create camera way points to travel from point to point for cool transitions of different menu's.
For the art side of this week we focused on creating particles and making everything look a lot nicer. we created meshes for point pickups and did a lot of work on the lighting after a few iterations of the lighting we ended up on a nice place to start (This can still be changed in the future.)
We also encountered some happy accidents that made us laugh for a while
Bugs are nasty things, but sometimes it can be a good stress relieve! Just like this one we encountered. As it was only a minor bug it still made us have a good laugh. And sparking ideas for the future.
Get [Group09] Pablo's Discobar
[Group09] Pablo's Discobar
Status | Prototype |
Authors | Jonas_Dewanckel, Joeri Desmadryl, Lena Mariën, Keltic, jordy119 |
Languages | English |
More posts
- Week 9: Feel The BeatMay 15, 2019
- Week 8 Devlog: Here comes the DropMay 08, 2019
- Week 7 Devlog: Easter breakApr 24, 2019
- Week 6 Devlog: Bigger and BetterApr 02, 2019
- Week 4 DevlogMar 19, 2019
- Week 3 DevlogMar 12, 2019
- Week 2 DevlogMar 05, 2019
- Week 1 DevlogFeb 26, 2019
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